Silver Unicorn
Gleaming with light, these exotic creatures bear a magical silvery horn in the middle of their foreheads which can shoot rays of pure light. Unicorns are so strongly imbued with the powers of Light and Life that their mere presence heals allied units around them.
Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit is capable of healing those around it, and curing them of poison. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Information
Advances from: | Unicorn |
Advances to: | |
Cost: | 26 |
HP: | 48 |
Movement: | 8 |
XP: | 100 |
Level: | 2 |
Alignment: | neutral |
ID | Foap Silver Unicorn |
Abilities: | cures, heals +8 |
Attacks (damage - count)
horn melee | 8 - 2 pierce | charge | |
lightbeam ranged | 6 - 3 arcane | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 20% | arcane | 50% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 40% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Mushroom Grove | 3 | 40% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |